2.2. Beginner’s Guide to Epic Generals, Part 1.

Part 1: Generals Abilities

Welcome to the world of Three Kingdoms! This guide is tailored for new players, focusing on the 12 Epic Generals currently available in the game. Although stronger generals will become available later, mastering these initial options is essential for building a solid foundation.

To maximize your team’s potential, it’s crucial to understand the types of abilities each general possesses. Each ability is listed with its name, its target (self, allies, or enemies), its categorization, and the rationale behind its classification.

1. Cheng Pu (Wu)

  • Active Ability: “Swift Retribution (Ping Tao)”
    • Category: Offensive Abilities > Direct Damage + Speed Debuff
    • Target: 2 random enemies
    • Reason: Deals 260% attack damage to two targets and reduces their speed by 13 points for 2 turns, making it a strong debuff and damage-dealing tool.
  • Passive Ability 1: “Defensive Stand (Gu Shou)”
    • Category: Defensive Abilities > Damage Reduction and Health Boost
    • Target: Self
    • Reason: Increases defense and health by 20%, enhancing Cheng Pu’s tanking ability.
  • Passive Ability 2: “Ke Di (Crushing Foe)”
    • Category: Defensive Abilities > Damage Reduction
    • Target: Self
    • Reason: Provides a 3% defense boost for 2 turns when attacked, increasing survivability in prolonged battles.

2. Guan Ping (Shu)

  • Active Ability: “Phoenix Soars (Feng Xiang)”
    • Category: Offensive Abilities > Direct Damage
    • Target: Back-row enemies
    • Reason: Deals 195% attack damage to enemies in the back row, making it effective for targeting vulnerable backline units.
  • Passive Ability 1: “Dragon’s Roar (Long Yin)”
    • Category: Stat-Boosting Abilities > Attack Boost
    • Target: Self
    • Reason: Increases Guan Ping’s attack by 15%, enhancing his overall damage output.

3. Guan Yinping (Shu)

  • Active Ability: “Phoenix Soars (Feng Xiang)”
    • Category: Offensive Abilities > Direct Damage and Defensive Abilities > Damage Reduction
    • Target: 3 random enemies
    • Reason: Inflicts 282% attack damage to three targets and increases her own defense by 20% for 2 turns, combining offense and durability.
  • Passive Ability 1: “Martial Inheritance (Wu Ji)”
    • Category: Defensive Abilities > Damage Reduction
    • Target: Self
    • Reason: Boosts her defense by 3% for 2 turns when attacked, improving her resilience.
  • Passive Ability 2: “Snow Hatred (Xue Hen)”
    • Category: Offensive Abilities > Status Effects (Defense Reduction)
    • Target: Front-row enemies
    • Reason: Reduces the defense of front-row enemies by 15% for 2 turns when using normal attacks, making her attacks more effective.

4. Wen Chou (Warlords)

  • Active Ability: “Lone Courage (Gu Yong)”
    • Category: Offensive Abilities > Direct Damage + Damage Over Time
    • Target: Front-row enemies
    • Reason: Deals 290% attack damage to front-row enemies and inflicts burning, causing 40% additional damage per turn for 2 turns.
  • Passive Ability 1: “Tiger and Wolf (Hu Lang)”
    • Category: Stat-Boosting Abilities > Deffense and Health Boost
    • Target: Self
    • Reason: Increases defense by 20% and health by 15%, strengthening his tanking role.
  • Passive Ability 2: “Valiant General (Xiao Jiang)”
    • Category: Offensive Abilities > True Damage
    • Target: Stunned enemies
    • Reason: Deals 100% extra damage to stunned targets, enhancing his effectiveness against controlled enemies.

5. Xing Daorong (Warlords)

  • Active Ability: “Splitting Mountain (Kai Shan)”
    • Category: Offensive Abilities > Direct Damage
    • Target: Front-row enemies
    • Reason: Inflicts 311% attack damage to front-row enemies, making it a high-damage ability.
  • Passive Ability 1: “Feigned Surrender (Zha Xiang)”
    • Category: Control Abilities > Stun
    • Target: Enemies
    • Reason: Provides a 30% chance to stun enemies for 2 turns with normal attacks, disrupting their actions.
  • Passive Ability 2: “Fierce Attack (Meng Gong)”
    • Category: Stat-Boosting Abilities > Attack Boost
    • Target: Self
    • Reason: Increases attack by 30%, boosting his damage potential.
  • Passive Ability 3: “Sounding the Gold (Ming Jin)”
    • Category: Control Abilities > Stun
    • Target: All enemies
    • Reason: Stuns all enemies for 1 turn upon death, serving as a powerful last-resort ability.

6. Xu Chu (Wei)

  • Active Ability: “Frenzied Tiger (Hu Chi)”
    • Category: Offensive Abilities > Direct Damage | Stat-Boosting Abilities > Speed Boost
    • Target: 2 random enemies
    • Reason: Inflicts 300% damage and increases Xu Chu’s speed by 20 points for 3 turns, enhancing both offense and speed.
  • Passive Ability 1: “Brave Axe (Yong Fu)”
    • Category: Stat-Boosting Abilities > Attack and Speed Boost
    • Target: Self
    • Reason: Increases attack by 20%, speed by 15 points, and gains additional attack power whenever an enemy dies.
  • Passive Ability 2: “Hundred Battles (Bai Zhan)”
    • Category: Offensive Abilities > Direct Damage
    • Target: 3 random enemies
    • Reason: Normal attacks target multiple enemies, improving overall damage output.
  • Passive Ability 3: “Shirtless (Luo Yi)”
    • Category: Stat-Boosting Abilities > Speed and Attack Boost
    • Target: All allies (Speed) and Self (Attack, Armor Penetration)
    • Reason: Provides a team-wide speed boost while also increasing Xu Chu’s attack and armor penetration for the first 3 turns.

7. Xu You (Wei)

  • Active Ability: “Provocation (Kuang Yan)”
    • Category: Offensive Abilities > Direct Damage | Stat-Boosting Abilities > Speed Boost
    • Target: 3 random enemies
    • Reason: Deals 250% attack damage and increases the speed of all allies by 15 points for 2 turns, improving both offense and team agility.
  • Passive Ability 1: “Power of Influence (Fu Shi)”
    • Category: Control Abilities > Speed Reduction
    • Target: All enemies
    • Reason: Reduces the speed of all enemies by 30 points for 2 turns with normal attacks, weakening their actions.
  • Passive Ability 2: “Self-Advancement (Cheng Gong)”
    • Category: Offensive Abilities > Direct Damage
    • Target: 3 random enemies
    • Reason: Normal attacks target multiple enemies, increasing overall damage output.

8. Yan Liang (Warlords)

  • Active Ability: “Recklessness (Mang Zhuang)”
    • Category: Offensive Abilities > Direct Damage + Damage Over Time
    • Target: Enemy with the lowest health
    • Reason: Deals 330% attack damage, inflicts bleeding, and deals 35% additional damage each turn for 3 turns, making it lethal to weakened targets.
  • Passive Ability 1: “Captive Ox (Qiu Niu)”
    • Category: Stat-Boosting Abilities > Attack and Health Boost
    • Target: Self
    • Reason: Increases attack by 18% and health by 13%, improving overall performance.
  • Passive Ability 2: “Loyalty (Zhong Xin)”
    • Category: Offensive Abilities > True Damage
    • Target: Bleeding enemies
    • Reason: Deals 45% extra damage to enemies suffering from bleeding, amplifying DoT effects.

9. Yu Jin (Wei)

  • Active Ability: “Skilled Warrior (Shan Zhan)”
    • Category: Offensive Abilities > Direct Damage | Control Abilities > Stun
    • Target: 2 random enemies
    • Reason: Deals 225% attack damage and has a 45% chance to stun targets for 2 turns, combining damage and crowd control.
  • Passive Ability 1: “Defense of the Army (Zhen Jun)”
    • Category: Stat-Boosting Abilities > Attack and Health Boost
    • Target: Self
    • Reason: Increases attack and health by 15%, improving both durability and offense.
  • Passive Ability 2: “Tactical Strikes (Qiao Gong)”
    • Category: Offensive Abilities > Direct Damage
    • Target: 2 random enemies
    • Reason: Normal attacks target multiple enemies, increasing overall damage potential.

10. Zhang Xingcai (Shu)

  • Active Ability: “Star Strike (Xing Zhan)”
    • Category: Offensive Abilities > Direct Damage | Status Effects (Attack Reduction)
    • Target: 3 random enemies
    • Reason: Deals 320% attack damage and reduces the attack of targets by 20% for 2 turns, combining offense and debuff.
  • Passive Ability 1: “Axe Punishment (Fu Zhu)”
    • Category: Defensive Abilities > Damage Reduction
    • Target: Self
    • Reason: Increases defense by 3% for 2 turns when attacked, enhancing survivability.
  • Passive Ability 2: “Black Wolf (Hei Lang)”
    • Category: Stat-Boosting Abilities > Attack Boost
    • Target: Self
    • Reason: Increases attack by 25%, enhancing offensive potential.
  • Passive Ability 3: “Twin Heroes (Shuang Xiong)”
    • Category: Stat-Boosting Abilities > Defense and Armor Penetration Boost
    • Target: All allies
    • Reason: Increases defense by 10% and armor penetration by 20% for 3 turns, enhancing both offense and defense for the team.

11. Zhang Zhao (Wu)

  • Active Ability: “Direct Counsel (Zhi Jian)”
    • Category: Offensive Abilities > Direct Damage| Defensive Abilities > Healing
    • Target: One enemy (damage) and 2 random allies (healing)
    • Reason: Deals 310% attack damage to a single enemy and restores health equal to 350% attack to two allies, balancing offense and support.
  • Passive Ability 1: “Confucianism (Ru Xue)”
    • Category: Control Abilities > Speed Reduction
    • Target: Enemies
    • Reason: 40% chance to reduce the speed of the target by 10 points for 2 turns when attacked, disrupting enemy tempo.
  • Passive Ability 2: “Sweet Dew (Gan Lu)”
    • Category: Stat-Boosting Abilities > Health Boost
    • Target: Self
    • Reason: Increases health by 30%, significantly enhancing survivability.

12. Zhou Tai (Wu)

  • Active Ability: “Tiger Warrior (Hu Chen)”
    • Category: Offensive Abilities > Direct Damage | Control Abilities > Stun
    • Target: 3 random enemies
    • Reason: Deals 250% attack damage and has a 20% chance to stun targets for 2 turns, combining damage and control.
  • Passive Ability 1: “Solo Valor (Du Yong)”
    • Category: Offensive Abilities > Status Effects (Deffense Reduction)
    • Target: Lowest health enemy
    • Reason: Reduces defense by 10% for 3 turns, weakening the enemy for further attacks.
  • Passive Ability 2: “Taunt (Chao Feng)”
    • Category: Stat-Boosting Abilities > Attack and Armor Penetration Boost
    • Target: Self
    • Reason: Increases attack by 20% and armor penetration by 32%, enhancing offensive potential.

This comprehensive categorization provides players with a clear understanding of each general’s abilities and how to utilize them effectively. With this knowledge, you can craft powerful team compositions and develop winning strategies.

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